My Portfolio - Gabriel Diniz - Game Programmer
Welcome to my portfolio! I’m Gabriel Diniz, a game programmer showcasing my skills and projects. Check out my work below and feel free to reach out with any questions.
Featured Project
Too Deep To Dig
Too Deep To Dig is a solo project showcasing my programming skills. It’s a top-down RPG game with a quest system, procedurally generated dungeons, a combat system, merchant system, and spell-casting system. The game is available for free on itch.io and Google Play Store.
Side Projects
Stand For Amazonian Forest
Stand For Amazonian Forest is a short solo project showcasing my Unreal Engine skills. It’s a turn-based tactical game, with an environment thematic. The game is available for free on itch.io.
ToVRe Defense
ToVRe Defense is a short solo project using the VR properties from Unreal Engine. It’s a shooter VR game with a turret system instead of typical guns, infinite enemies, and a score system. The game is available for free on itch.io and coming soon to the Meta Store.
Game Jams
The Search Of Life
The Search Of Life is a solo project developed for a game jam organized by GameDev.TV in 2023.
Revenge Of The Ghost Ship
Revenge Of The Ghost Ship is a solo project developed for a game jam organized by GameDev.TV in 2022.
About Me
I’m Gabriel Diniz, a Game Developer with a background in Chemical Engineering from USP (Universidade de São Paulo, Brazil). I thrive in dynamic environments and learn quickly. Currently, I work as a Technical Coordinator in an engineering project, but my true passion lies in game development. I’ve been refining my skills through personal projects and game jams while also contributing to multidisciplinary teams, helping develop and implement two engineering document management software solutions.
In addition to my engineering background, I’ve pursued my interest in game development through various online platforms, including Udemy and YouTube. I’ve completed several game development courses, acquiring skills in areas such as:
- Programming (C#, C++, and Blueprint scripting)
- Game design principles and mechanics
- Unity and Unreal Engine development
- Virtual Reality (VR) development
- Procedural generation and level design
I’m passionate about creating immersive and enjoyable experiences for players, combining my technical expertise with creative problem-solving. I’m always eager to take on new challenges and collaborate with talented individuals in the game development industry.
If you’d like to discuss a potential project or have any questions, feel free to reach out to me. Let’s create something amazing together!
I have completed several game development courses, including:
Udemy and GameDev.TV Courses:
Unity C# Mobile Game from GameDev.Tv
Unreal C++ Multiplayer Master from GameDev.Tv
RPG Core Combat Creator from GameDev.Tv
Unity Dialog and Quest from GameDev.Tv
Unreal 4.22 C++ Course from GameDev.Tv (Archived)
Unreal VR Dev: Make VR Experiences with Unreal Engine in C++
YouTube Courses:
How to Make a Video Game from Brackeys
Random Dungeon Generator from Blackthornprod
Generating Terrain in Unity from Brackeys
Aside from game development, I’m a practicing Buddhist who loves spending time with family and friends. I enjoy playing RPG games with friends and video games with my niece. I also love reading and have over 100 books and 300 games in my collection.
Links
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Contact
Feel free to talk with me!
gabrielnd@gmail.com
hearnodarkness@gmail.com
+55 11 97211-5163